Anti-White Politics?
by Ilana Mercer
Every time a manifestly racist, anti-white event goes down, which is frequently, conservative media call it “identity politics” as in “The left is playing identity politics.”
Whatever is convulsing the country, it’s not identity politics. For blacks are not being pitted against Hispanics. Hispanics are not being sicced on Asians, and Ameri-Indians aren’t being urged to attack the aforementioned groups. Rather, they’re all piling on honky. Hence, anti-white politics or animus.
The ire of the multiculturalists is directed exclusively at whites and their putative privilege. Anti-whitism is endemic and systemic. Take “Empire” actor Jussie Smollett. Smollett deceived the country and the Chicago Police Department about having fallen prey to a hate crime, which, it transpired, he had crudely orchestrated. Continue reading


















Crisis 2000: Insurrection in the United States!
Credit: Noble Night Games
Crisis 2000: Insurrection in the
United States!
by Mark Wegierski
Magazine: GameFix: The Forum of Ideas (Sacramento, California: Game Publications Group) no 2, November 1994
Game: Crisis 2000: Insurrection in the United States! enclosed in GameFix
The subtitle The Forum of Ideas was dropped in issue 8; the publication was renamed Competitive Edge, starting with issue 10. The company has since renamed itself One Small Step – OSS.
This magazine and game ironically appeared in the month when the democratic process was supposed to deliver a major change in the direction of the American polity – the election of a Republican majority in the House of Representatives, as well as the Senate, with Newt Gingrich becoming the Speaker. However, the promised (or feared) “conservative revolution” never took place. Things rolled on as they had before, and Bill Clinton easily won re-election in 1996. However, one of the ironies of the Clinton presidency was that he balanced the federal budget, introduced restrictions on welfare, and did not impede the economic recovery of the mid to late 1990s.
GameFix/Competitive Edge originally marketed itself as producing “wargames for people who don’t like wargames”. The conflict simulation games they offered were designed to be simple to play, at least by the usual wargame standards, and to be relatively quick and easy to finish, often in less than an hour. GameFix/Competitive Edge had intended to feature non-military games dealing with mountain-climbing, various major-league sports, etc. Since the beginning of the Twenty-First century, the publication schedule of the magazine slowed to a crawl, as the company was going through difficulties. Continue reading →
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